Or

Parameter to the Put graphics statement which uses a bit-wise Or as the 
blitting method

Syntax
   Put [ target, ] [ STEP ] ( x,y ), source [ ,( x1,y1 )-( x2,y2 ) ], Or

Parameters
   Or
      Required.

Description
   The Or method combines each source pixel with the corresponding 
   destination pixel, using the bit-wise Or function.  The result of this 
   is output as the destination pixel.
   This method works in all graphics modes.  There is no mask color, 
   although color values of 0 (RGBA(0, 0, 0, 0) in full-color modes) will 
   have no effect, because of the behavior of Or.

   In full-color modes, each component (red, green, blue and alpha) is kept 
   in a discrete set of bits, so the operation can be made to only affect 
   some of the channels, by making sure the all the values of the other 
   channels are set to 0.

Example
   ''open a graphics window
   ScreenRes 320, 200, 16

   ''create 3 sprites containing red, green and blue circles
   Const As Long r = 32
   Dim As Any Ptr cr, cg, cb
   cr = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(0, 0, 0, 0))
   cg = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(0, 0, 0, 0))
   cb = ImageCreate(r * 2 + 1, r * 2 + 1, RGBA(0, 0, 0, 0))
   Circle cr, (r, r), r, RGB(255, 0, 0), , , 1, f
   Circle cg, (r, r), r, RGB(0, 255, 0), , , 1, f
   Circle cb, (r, r), r, RGB(0, 0, 255), , , 1, f

   ''put the sprite at three different multipier
   ''levels, overlapping each other in the middle
   Put (146 - r, 108 - r), cr, Or
   Put (174 - r, 108 - r), cg, Or
   Put (160 - r,  84 - r), cb, Or

   ''free the memory used by the sprites
   ImageDestroy cr
   ImageDestroy cg
   ImageDestroy cb

   ''pause the program before closing
   Sleep

Differences from QB
   * None

See also
   * Or
   * Put (Graphics)

